John Paul Gee ""What Video Games have To Teach Us About Learning and Literacy"
I started reading this a little while ago because it came so highly recommended. I have to admit it has spawned some interesting theories of my own thus far:
Make sure to show the learner defines the arena (semiotic domain) they will be playing in.
It reinforces one of my most key points, that language and definitions are extremely important.
Questions to ask while instructing or teaching people how to learn:
Knowledge mapping and semiotic domains are important.
- What domain are you working in?
- Does that domain overlap to others?
I'm not even half way through though, so these ideas aren't totally complete. I'll tell you one thing that bothers me about this book (and it really shouldn't bother me since I am way more guilty of this than anyone I know), the grammar and spelling are horrible. I have found at least 10 spelling errors. I mean that guy has to be ticked about the editing.