Laying Down the Virtual Law
Is the title of
this article that contains people that are attempting to fuse the virtual and real world to see if any laws are being broken by video games.
"Noveck says she believes that by studying how virtual worlds work and how they relate to the real world, we can learn how to make societies better. "
Have you ever played Grand Theft Auto? Man you ain't learning a damn thing from that. Not in the way you wanna learn about it. It's gona be really funny considering that these people have no idea about the video game industry, when they do see that game, they may drop a jaw.
Now we're talking:
"On April 15, 2004, I will truthfully report to the IRS that my primary source of income is the sale of imaginary goods," he states on his site, "and that I earn more from it, on a monthly basis, than I have ever earned as a professional writer."
But then this guy says:
"I think if we don't do that [charge money for game characters]," he explains, "these marvelous fantasy places we have now are going to get overrun by people who see them as commercial places to make money."
Of course you don't want that to happen. Only your greedy company charging 39.95 a copy (oh wait everyone has Kazaa and god knows what now...so they don't buy anything..hahahaha) for the game can make money. I have an idea why don't you provide a forum through your actual game deisgn to actually sell the player and you can get your grubby little hands on 10% of that. Oh wait that is a good idea...hmm
I remember these kids. I used to work with them. They would get their evercrack guy up to a 50 rating and then sell it to some lawyer without a girlfriend for like 2 grand. Seriously...I remember old Jeff Tse making coin off this. Of course that kid makes coin off of everything. Anybody know where Jeff is? I'm going to email him now.